About J. L. Revilla

Gen X Geek

Public Notes

Recent Activity

  • J. shared from Stop Worrying! There Probably is an Afterlife by Greg Taylor
    Each organism presumably assumes its umwelt to be the entirety of objective reality. Until a child learns that honeybees enjoy ultraviolet signals and rattlesnakes see infrared, it is not obvious that plenty of information is riding on channels to which we have no natural access. In fact, the part of the electromagnetic spectrum visible to us is less than a ten-trillionth of it. Our sensorium is enough to get by in our ecosystem, but no better.
    Note: Ubicaina
  • J. shared from Supernormal: Science, Yoga, and the Evidence for Extraordinary Psychic Abilities by Dean Radin
    Another approach to transcendence in the modern age is extreme sports. In ancient times putting oneself at risk for adventure wasn’t sport—it was called daily life, or catching dinner.
  • J. shared from Cloud Atlas by David Mitchell
    If there be any eyrie so desolate, or isle so remote that one may there resort un-challenged by an Englishman, ’tis not down on any map I ever saw.
    Note: Me gusto este homenaje...
  • J. shared from Reality Is Broken: Why Games Make Us Better and How They Can Change the World by Jane McGonigal
    “Engage me or enrage me,” today’s students demand. And believe me, they’re enraged. All the students we teach have something in their lives that’s really engaging—something that they do and that they are good at, something that has an engaging, creative component to it.... Video games are the epitome of this kind of total creative engagement. By comparison, school is so boring that kids, used to this other life, can’t stand it.
    Note: Esto explica muchas cosas...
  • J. shared from Reality Is Broken: Why Games Make Us Better and How They Can Change the World by Jane McGonigal
    Trash-talking, when it’s a playful way to insult your competition, is almost as important to our enjoyment of social network games as the actual core gameplay. We crave the distinctly rewarding feeling we get from a good game when we soundly beat, or are beaten, by people we really like. More importantly, we crave the experience of teasing each other about it, in private and in public.
    Note: Trash Talk...
(Lima, Perú)
J. L. Revilla
Web Page: http://revilla.pe