Recent Activity

  • Rico shared from The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education by Karl M. Kapp
    For a player to truly enjoy the game, he or she must feel that something was accomplished and achieved. Failing several times before success instills the feeling of accomplishment once a winning state is achieved. The act of failing multiple times makes the act of winning more pleasurable.12
  • Rico shared from a Personal Document
    Don’t think of gamification as only the use of badges, rewards and points; instead, think of the engaging elements of why people play games—it’s not just for the points—its for the sense of engagement, immediate feedback, feeling of accomplishment, and success of striving against a challenge and overcoming it.
(Makati City, Philippines)
Rico Zuniga