You’ve got seconds to grab someone’s attention and only 10 minutes to keep it. At 9 minutes and 59 seconds, something must be done to regain attention and restart the clock—something emotional and relevant.
If you wanted to create an education environment that was directly opposed to what the brain was good at doing, you probably would design something like a classroom. If you wanted to create a business environment that was directly opposed to what the brain was good at doing, you probably would design something like a cubicle. And if you wanted to change things, you might have to tear down both and start over.
A lifetime of exercise can result in a sometimes astonishing elevation in cognitive performance, compared with those who are sedentary.
Your lifetime risk for general dementia is literally cut in half if you participate in leisure-time physical activity.